“I suddenly became God compared to CS: go,” – the CS2 players found the most accurate weapon

Players participating in beta testing Counter-Strike 2, note the improved accuracy of the pistol Desert Eagle, reports Dotespots. The community unanimously expresses enthusiasm, one of the players says:

Another gamer is wondering what is the reason for such accuracy:

I mean that everything is delighted with. This is a hitbox or just accuracy to the Sabtik? I am curious, but it is definitely very noticeable

Enthusiastic reviews of the accuracy of shooting from Desert Eagle to CS2 indicate that the beta version of the game as a whole received a positive assessment, although the pro-players note that for the competition it is damp. The release of the game is expected on Wednesday.

The next hotfix will be focused on DIGL.

Maybe I certainly got stuck in time 1.6, but it seemed to me that Digl was absolutely always. One shot one kill. You can’t shoot in bursts of it – what accuracy are we talking about? Not autonuting. Need a skill. Did not understand the meaning of the news.

In the go digl is close to garbage

Yes, bees above rights. It is in KS GO Digl at the level of garbage shit.

And Digl is exactly the same as if you hadn’t sold 😸 (E.Letov but with a share of humor)

By the way, yes. It became easier to get into the back, immediately into the back of the head

I also liked Digl. In Ksygoy, I shied away from him as a devil from the incense and only nostalgic at the time of pleasant score from 1.6, and then you take it straight and you will definitely hang a couple of cones and straight a kaat. Famas with his cut off, also in 1.6 pleased his accuracy on the heads and is sad now to see the weapon unclaimed

How to fix – separate news.

But I think what a fig flows so well from.

It flies into you?)

In me and from me

Strange, I watched the stream there generally spread dense, or so wry.

Contraction, like PABG, has long turned into a private cheat basket every second, Macro Juits to the Mouse (they remove the return ITD) Well, the rest are generally Vollehaki and Aim (s), they saw the call of the OF DUTI MOBILE or all the same Pabg Mobail ? Thousands of players (with emoticons in names-this is the identification mark of the reading rooms how at one time in Pabg Light this symbol JL is used) the frog is a bit of a leap jump (hello Warface-o) well, or a permanent tackle with a speedhack that is 500 times faster than that You-your Persian has not yet left the shelter and the corpse is already on his face, you can see that you just run as usual slowly, hillly, and when you complain about the reading room they write (thanks for your review) you hear at all ? review ! This is a complaint about consideration and not a review well, and the point is to play all this ? In the column of mobile, no one will even ban on soap at all or a notification about the Chitak bathhouse has not come to the game

I haven’t met the cheaters in KS GO in KS2.Do not carry garbage.Yesterday I flew into the KS2, there the sulfurs are playing on the office.And I had a max rank Suprim.They threw reports.And then they go in comments to complain about cheaters

And then it turns out a dozen years that you have used all this time to an intraday on the mouse and justified it because your software did not interfere with the game files if you are clean, then you should do not care, and if there is no means there you have there wrong (Nyust is afraid that they will check and find ? ) 😸

I’m not afraid of anything and I do not care about these reports if you don’t understand. I don’t care about the whiners in the comments. After the release, by the way, a bunch of readers ran. In every third rink)

So it was a great cheat like Chiika Tyzh himself said that you don’t like the whiners of the Taksht -no one, and you are not just like it and try to defeat them unsuccessfully

Yes, they made weapons so that you don’t even need to steam and you need to know the scatter and learn to spray the CS turned into a juman for shkolota. there are rushed and they give it to the head

Starfield cosmic role -playing

Starfield is, of course, a very controversial game, but, of course, she received enough approval of critics that Bethesda was able to fill the trailer with praise from the press that liked the game most. That is, all those who assessed her estimates from 9 to 10. And this, as can be seen from the video below, quite a lot. It remains only to hope that this time the list was more carefully and there are no fake assessments in it as last time.

Naturally, the lowest grades from the trailer are removed. In the end, this is an advertising video, so such a choice is quite logical.

The video itself lasts thirty seconds and demonstrates several very short gameplay episodes, in particular, some of the really interesting locations that can be visited during the adventure.

Otherwise, we recall that Starfield is available for PC and Xbox Series X/S. Those who wish can purchase it or play by the Game Pass subscription.

You can’t praise yourself.

The metro costs 5 out of 5)

As I understand it, where the locations were created manually, there the graphics will go, and where is the neural network – there is graphics 10-15 years ago. I have already played 50 hours, there were almost no particularly interesting quests, a terrible boredom. The loads took out terribly and they become longer as they pass. The constant movements according to the planets were terribly taken out. Too much chatter. Obviously texts were written by extroverts, the chatter is empty. In such volumes, read it is very hard for the introvert.

After your review I felt "scary" Play it 😀

You are a very strange person! You are boring in the game, dull dialogs, uninteresting quests, constant distracting loads, but at the same time you have already played a large number of time and continue to play it? How to call such people softer so as not to offend.

Really. I would go out an hour later.

Just the same introverts and the game should come in. Lol.

And I will wait for when they correct all the jambs, the models will drink something worthwhile, the English voice acting will appear. And I’ll think about playing it, or not)

English voice acting is unlikely. Although there was English voice acting on Fallut 4 and there was no need to read subtitles. Maybe for this game someone will catch such a voice acting.
The truth was for the tes4 prostlion was voice acting. It began to do it even when there was no official English voice acting or are it different voice acting because over the years of voice they could change and some actors could not be found.
For Morovind, I remember some kind of cool mod you put it and your voice acting is generated and all the biology in the dialogs is counted . but this one appeared many years later when these games are no longer interesting.

I do so, you look, in a couple of years and you can play this Mammont.

I am more or less used to. But loading, loading, then loading again and loading will soon drive me crazy)

And if Kojima did this, then he would be called a genius again)

Because Kojima has ingenious loads.

It’s good that they are fast, and not like in Folaut 4, where SSD does not even save.

In Folych 4 SSD?Yes, you rave.Folych 4 and there was stopped at Echididi.

Oh, and when such a game will come out, otherwise this one does not look a little.

The most important problem of this game, which makes it worse than previous studio games, is a poorly elaborate ENT. Todd’s mistake that he decided to hit the pseudoralism. Of the opponents in the game only bandits and wild animals. Imagine Skyrim or Fallout if you remove all types of enemies from there except people and animals. And location design associated only with this type of enemies. Will it have fun in them and study the world? Cut all the aliens from the masses of the effect. Even in manual locations made are still monotonous, since they are human. It was necessary either to Bolla coordinate the difference between the fractions according to the ENT, only the cities themselves differ from each other, but the locations inside are all similar. Remember Skyrim, when you got into the dungeon, I never knew where it would lead you, who would have to face, and this fuel the spirit of the researcher and the spirit of the adventure, in the witcher this spirit of the researcher was fed by the fact that you did not know which of the monsters you have to encounter , in one or another quest. In Starfield, in the 10th minute of the game you are shown almost the only your enemies in the game for 100 hours. These are dude in spacesuits of two types, with axes and with a firearm. Well, sometimes robots of two – types of loader and dog.All. There are terorphs according to the plot, but they are only in the plot, you will not fly to some kind of abandoned station, and there will be something alien where these Teremorfs cut out the entire station, there will be pirates, well, in extreme cases, turrets and robots. Boring monotonous despondency. I went through the game completely. And the plot and dopa.

This game is more reminiscent of No Man’s Sky than Skyrim. It is necessary to bring it to mind for years, if the developers are interested in this for some reason.

P.S. I did not meet theromorph according to the plot. Just a random meeting at a standard cave.

I thought there would be some kind of trolling trailer. Like 5 seconds load at the beginning of the video, then the door opens and loading again. Well, you understand, beat all the disadvantages of the game.
And then there is some kind.

I’m waiting for everything when Tod says they say we joked and released a raw building of the game to check you))). I do not believe that this game was created 7 years old.

probably not tagged just like some pitch

Starfield developers have a day of self -government, so they instructed good assessments for others))

such hopes and as a result, complete crap like Todd

Late to praise yourself. The game has already been declining.

why do they not want to show grades from large, authoritative publications in the trailer?

I make a list of p ** owls

Revolution Arena
Hey Poor Player
Washington Post
Gamesurf
ShowMetech
Forbes
Gamesradar+
Generaacion Xbox
Kakuchopurei
Gamingbolt
IGN Japan
Destructoid
VGC
GamingTrend
RPGFAN
Gamerview
BabeltechreViews
GameCrate
Gameblog
Arejugones
Metro Belgium
Net Nieuwsblad
Tecmundo
AFTONBLADET
Screen Rant
IGN Brasil
Game Rant
Cinelinx
IGN ESPANA
Terra Game on
Attack of the Fanboy
Ppe PL
Gamingbible

Larian received a ban at Tiktok due to a scene of a hot romantic meeting with a druid in the form of a bear from Baldur’s Gate 3

Developer Baldur’s Gate 3 Larian introduced several. unusual options for romantic relationships in the upcoming fantasy role -playing game.

Spoilers to Baldur’s Gate 3 ahead.

One of the characters of Baldur’s Gate 3, on which fans laid their eyes throughout the entire period of early access to the game, is the druid Halsin. Halsin is a NPC and a potential companion that can be saved from prison. But if you play the cards correctly, Halsin can become much more.

Literally. Like a druid, Halsin can temporarily "turn" in a bear, and he does it during a romantic scene. Larian demonstrated a shaggy meeting during the direct broadcast of Panel from Hell. It turned out to be too piquant for Tiktok, which banned the broadcast an hour before its end.

"Tiktok forbade our stream because it was too artistic, and they do not understand", – wrote on Twitter the director of the Larian publisher Michael Daw.

In an interview with IGN Boss Larian, Sven Vink called this scene in Baldur’s Gate 3 "hilarious". Everyone who saw her says: "My God". But it’s funny". You can verify this yourself by looking at the passage here. At least it becomes clear why the squirrel dropped her nut in the release teaser trailer presented today.

Baldur’s Gate 3 is a large -scale role -playing game with the creators of the Divinity series: Original Sin. Larian announced the postponement of the release date of the version for the PC for a month in advance, from August 31 to August 3 to avoid a collision with Bethesda Starfield in early September. The version for PlayStation 5, meanwhile, is slightly delayed until September 6, and the versions for Xbox Series X and S are left without the release date (more about the delay of Baldur’s Gate 3 on Xbox here).

In an interview, Winka said that, according to the developers, the standard passage of Baldur’s Gate 3 takes from 75 to 100 hours. However, players who want "to do everything", should count on doubling this figure.

Fallout series trailer will appear tomorrow? Amazon prepares an “important announcement”

The Fallout television series trailer may appear tomorrow, December 2 at 19:25 MSC: from this moment the return counting on the Amazon YouTube channel began, which said the future "Important announcement".

Only a few days after the first official images of the Fallout series, we will be able to see it in action, although before entering the Prime Video platform, scheduled for April 12, 2024, a few more months remains.

Canonical for the Fallout universe, the Amazon production series will unfold in 2296, 9 years after the events of Fallout 4. Lucy will be the main character of the series, the girl performed by Ella Pernell, who, after long years of life, is locked up in the shelter, is forced to explore the surface of the planet and find out how many and which pitfalls are waiting for her there.

That’s real.. If this announcement was 10 years ago, I would be delighted, I would have been looking forward to it, and at the moment I had a holiday.. And the question.. How much it is necessary to destroy cinema, that now I don’t even think about watching it. And this is a series of one of my favorite universes. And so, I will wait for reviews, and about half a year later, when I find out almost the entire plot from the news, I may look.. But really, the expectations that there will be gay gays of lesbian other smallerness.. and the emphasis on this..

I did not watch the Last of the AS. And I don’t want to. I did not watch the season 3 of the witcher, and I don’t even know if he is, or there is still no.. The series about the lord of the rings passed me by the Dragon’s house, 1 of the series was enough. I also heard something about the novel, xs movie or series..

In general, they destroy everything. After the first 2 seasons, a witcher, I began to spit on the universe as a whole. Even news about 4 parts of the game do not please me. And I am afraid that the same fate will befall Folych.

It’s good that I just heard. rare shit that the film, the series.

After the first 2 seasons, a witcher, I began to spit on the universe as a whole. Even news about 4 parts of the game do not please me

So the game and the series are different things and they have completely different creators

I agree that such an experience/knowledge drowns out pleasant sensations/expectations from your favorite franchises, unfortunately. In this case, by force, I force myself to return to them – and it happens that the old sensations are found again, even if you did not expect this. Not always of course.

Force yourself to do something.. If only for the sake of ambitions.. and play the game through force, or read the book.. Not on high.. Therefore, it probably seems to me that it is better to be ignorant, live in a pink world, and be happy.. than to spoil your own life doing what you don’t want..

Speech is not to play/read through force constantly, but start/return to do it. And then it will not be through force, but through pleasure. And if you do not try, then you risk a lot of good to miss/do not remember.

Soma scriptwriter spoke about his work on Alone in the Dark

In an interview with the scriptwriter and gamer -director Mikael Hedberg, which he gave during the Fearfest 2023 festival, was told about the Alone In The Dark project, which reinsuring the classic plot of 1992.

In an interview, the question raises how to turn to old fans remaining since then, as well as young fans who have not grown in a classical game. Instead of summing up all previous games, the developers decided to try something new, but Hedberg does not want to call it a reboot.

Hedberg wants to find those parts that he liked in the classic, and make something new out of them, paying tribute to the old games, paying special attention to the first three games. He also stated that he remembers the sensations from the game Alone in the Dark, and that he wants to honor these sensations, and not try to recreate them in a new game.

According to Mikael, the game will tell a completely new story, and he hopes that the new players will be intrigued by learning more about the world of Alone in the Dark during the game.

Then he talked about working with the actors of the game, including Jody Comer and David Harbor, praising them for professionalism, which inspired him very much.

Since he is already familiar with David Harbor in the role of a police officer in "Strange deeds", Hedberg considered it appropriate to imagine him in the game as a private detective, noting that he brought a lot of fun to this role and "adventurous, as if reluctant energy of the hero". As planned, these two characters should become a duet inspired by Noir style films, with a large number of congestion.

After he heard the interpretation of Jody Comer’s replicas, which initially had to be somewhat frivolous and funny, he noticed that her approach was much more serious, which seemed very interesting to him and gave the character to the character, as it plays in the way of sadness and tragedy, Which, according to Michael Hedberg, he prefers for horror stories, as an example he calls Amnesia: The Dark Descent.

The release date of Alone in the Dark was postponed to January 16, 2024. The game will be released on the PlaySstation 4, Windows and Xbox Series X | S platforms.

The systemic requirements of atmospheric Towers of Aghasba became known – the game page appeared on Steam

Towers of AGHASBA is an upcoming playwoman with the open world from Dreamlit Inc, which was presented during Sony’s PlayStation Showcase 2023. The game will be released on PC and PS5 in the next 2024, and during the presentation we were able to see several gameplay episodes. After opening the page on Steam, we also had some technical details. Here are the official system requirements of Towers of Aghasba.

Minimal:

  • 64-bit processor and operating system
  • OS: Windows 10 (64-bit)
  • Processor: Intel Core i5-6600k Or AMD FX-8350
  • RAM: 16 GB RAM
  • Video card: Nvidia GeForce GTX 1070 or AMD Radeon RX 580
  • DirectX: versions 12
  • Network: broadband Internet connection
  • Disco place: 30 GB

Recommended:

  • 64-bit processor and operating system
  • OS: Windows 11 (64-bit)
  • Processor: Intel Core i7-8700k Or AMD Ryzen 5 3600x
  • RAM: 16 GB RAM
  • Video card: Nvidia GeForce RTX 2070 or AMD Radeon RX 5700 XT
  • DirectX: versions 12
  • Network: broadband Internet connection
  • Disco place: 30 GB
  • Sound map: Supports 5.1 or 7.1 Surround Sound

Despite the ambitious scale of the game, Towers of Aghasba is not a very demanding game. Although the requirements do not indicate the target frequency of personnel and permission, if you plan to play the game at high settings, you will need something like RTX 2070 paired with Ryzen 5 3600x. If you do not mind lowering the settings, then even RX 580 will be enough for you.

In addition, you will need a total of 30 GB to install Towers of Aghsaba, and 16 GB is recommended for RAM. It remains that the developers will reveal target presets and permission in the coming months.

A new gameplay trailer for the urban planning simulator in the fantasy world Super Fantasy Kingdom is presented

Hooded Horse reported that another new game has replenished its exciting list of strategic and tactical games. Super Fantasy Kingdom is a urban planning game in the Roguelite genre from the individual developer Feryaz Beer. A few months ago, the game received a demo version that attracted great attention, as a result of which over the past three months the game has hit 85,000 desires.

Select the hero, collect the team and protect the kingdom from more and more difficult hordes of monsters, slowly revealing the secrets of the world. Super Fantasy Kingdom focuses on research and construction of parties, and not on micro -management. Early races will be short, since protection is quickly destroyed, but in the true Roguelite style, each subsequent session offers opportunities for further advancement with large resources, improvements for heroes and the best troops.

Players collect their defenders from hundreds of options; Fantastic monsters, warriors in armor – many of them open over time when players discover more peace. Various group assemblies can use unique synergy to restrain the invading hordes as long as possible. Just make sure everyone is well fed at the end of the day.

A modest set of basic resources and production chains allows you to manage the construction of the base and connects it with battle and research in order to ensure a more significant choice. If defeat is inevitable how best to use these resources before the arrival of monsters? The huge world is waiting for it to be investigated, where players can open unique objects, quests, tests and much more, activating constant improvements for the kingdom and future sessions.

Super Fantasy Kingdom will be transferred from English to German, Italian, Spanish, English, Polish, Brazilian Portuguese, French, Czech, Hungarian, Japanese, Korean, simplified Chinese, traditional Chinese, Turkish and Ukrainian.

Miyamoto: The movie on Legend of Zelda was discussed “about 10 years”

At the beginning of this year, Nintendo has achieved impressive success with the cartoon "Brothers Super Mario in Cinema", And, as many could assume, the company intends to continue to invest in the adaptation of its largest objects. In this regard, it has recently been announced that Nintendo was united with Sony Pictures to create a living film based on Legend of Zelda, the producers of which will be the Nintendo veteran Siger Miyamoto and Avi Arad, and the director – Wes Boll ("Running in the maze", "Planet of Monkeys: New Kingdom").

At a recent session of questions and answers with investors, Miyamoto touched the theme of the film and his announcement, saying that he and Avi Arad say this project "for about 10 years", And what Nintendo and Sony Pictures "devoted a lot of time to preparation" To the project, so that he "He met the expectations of everyone".

I know that we are facing an extremely difficult task – to create a film that will not disappoint fans around the world", – Miyamoto said. "Given this task, I have been discussing this project with Avi Arad for about 10 years, the chairman of the board of directors of Arad Productions Inc. Films, like games, require a lot of time to work on them until it suits what suits you. Therefore, films need sponsors that could provide them with comprehensive support to the very end. When creating our films, Nintendo itself acts as a sponsor. To create a film, we managed to collect a group of people who are ready to devote time to work on it until we get what we are sure of. For the film "Brothers Super Mario in Cinema" Chris Meledandry, founder and general director of Illumination, and I exercised creative control over all aspects of the film, and together we continued production until we were satisfied. As for a living film on "Legend about Zelda", then Avi Arad and I have enough time to prepare. We hope to release something good that will justify all expectations, so wait impatiently".

Currently, the details of the film are extremely scarce, since the project is at an early stage of production, but it is not surprising that speculations regarding the casting are already in full swing.

The authors of the simulator of life in feudal Japan Sengoku Dynasty revealed the updates of the updates for 2023

If you are interested in medieval Japan, then Sengoku Dynasty can become something interesting for you. The game transfers the player to one of the Japanese islands, where he has to survive, creating tools and building a village. The game is a mixture of several genres such as survival, role -playing game with the open world, urban planner and lifetime simulator. If this idea conquered you, follow the news to find out about the road map, which was made by the creators of the game and about plans for the coming months.

Superkami developers talked about their plans for the near future.

  • As "first steps" They would like to collect players’ reviews and solve their problems by correcting errors and improving the quality of life. Some corrections have already been released. So, on August 11 a small patch was released, correcting the quest "Herbs for mats". The next update is scheduled for August 14.
  • At the next stage, which they called "Seed planting", They would like to focus on large content updates. They are supposed to add agricultural system to the game. In addition to agriculture, a new NPC village will appear in the game and more quests.
  • Further, at the stage "Personal growth", Superkami intends to focus on the player’s character, including privileges, status effects and spirituality in him. At the last stage, the emergence of a larger number of various sanctuaries expanding the possibilities of the development of the player is expected.
  • During "The journey of the hero" Developers want to expand the capabilities of the starting classes and give the opportunity to play for a female character.
  • In the future, the creators plan to increase the complexity of the battle, adding new weapons, enemies, combat techniques and introducing random events. Violence will not be the only way to overcome difficulties: Superkami states that it also works on the development of the economy, a variety of NPCs and even romance, as well as improving family relationships.
  • After achieving the initial goals, the game is planned to be expanded by 2 new regions, in which more plot lines, villages and quests will appear, as well as new biomes. In the immediate plans of developers – the creation of their own production lines and much more.

It should be remembered that the production of games is a complex and confusing process. In the future, a lot can change, and the developers said that they would like to take into account the proposals of the players, which could complicate the process even more.

The Starfield character creation system is designed in such a way as to provide hundreds of hours of role -playing game

The system of creating a character in Starfield is designed for hundreds of hours of role -playing game – if you want it.

In an interview with Kinda Funny Games, the director of the game Todd Howard was asked how the story and character traits of Starfield characters differ from systems created for games such as Fallout 3 and Skyrim. In response, Howard said that Bethesda realized that two important factors are how these features are felt at the very beginning of the game, and how they fit the character, not a list of characteristics.

We have made several games in decades in which there were various characters’ systems, and I think that we have learned a lot in terms "how it is felt when you start the game? What these first decisions look like before you understand what the rules of the game are actually?". This is always a difficult task".

Improving your build before you get a true understanding of the whole game is the constant concern of RPG fans, but Howard says that the team also thinks about how the decisions that you make at the beginning of the game will form your character for tens – if Not hundreds – hours:

And then "how deep the game will be if you play 20 hours, or 50 hours, or 100 hours, or 500 hours?. I think that in Starfield we got to the very point, giving you this experience directly from the first minutes of the game, where you are going to choose some initial skills with your past. But there is also a highlight in this – people want to play role -playing games. They do not want to see in it only a list of numbers.

Howard gave an example with a cook – if this is your biographical experience, how it will affect what you can do in your history, unlike simple influence on various parameters? In the recent Starfield Direct, we saw how a character with a hunting past was able to get a higher fee for the capture of an exotic animal.